Ossia est un ensemble d’outils logiciels gratuits et open-source pour l’écriture de scénarios ouverts, non-linéaires et multi-utilisateurs. Au centre de ces outils, le séquenceur intermédia score, fruit de plus de 10 ans de R&D entre Blue Yeti, le LaBRI/Scrime et d’autres partenaires.
Royan 39-45 – War and Beach
Royan Museum
Two multimedia modules making accessible huge digitalized picture funds.
Darwin the original
Universcience
How to discover Darwin’s work while looking like a monkey.
Photo Booth
The National Cowgirl Museum
Photo souvenir with women from the West America.
Arena fun Xperiences
Futuroscope
In this futuristic arena, 8 sports challenges, personified by 8 characters, are waiting for visitors.
Emotions room
Natural History Museum of Neuchâtel
Interactive environment evolving with emotions
Submerged hall
Lake House
Immersive interactive projection in the middle of the lake water
Behind the scenes of the digital life
Cité des Télécoms
Digital life, or digital technologies hidden from view
Tangible bodies
Immersive interactive worlds for workshops for all age / exposure / performing arts
The EXPO video game
Universcience
Immersion at the heart of creative communities and video game universe
SonoPluie
Digital Samovar company
Creation In Situ SonoPluie is a sound and ambulatory exploration from the Digital Samovar company revealing the invisibility that exists in the landscape.
Jongle Jingle Jangle
Acronote company
Realisation of scenic multimedia devices pour the show Jongle Jingle Jangle from the Acronote company.
Exhibition Leonardo da Vinci
Universcience
Interactive chronology and insertion on technicals drawings made by Leonard, the engineer
Lascaux III International Exhibition
General Council of Dordogne
Design and production of interactive multimedia within the project management team
Preshow game Wings Of Courage
Futuroscope
Multiplayer game balloons in augmented reality
Sorter pickles
Fallot Mustard
Interactive floor reproducing the operation of an old machine: the sorter pickle.
Correspondence revealed
Departmental Archives of Deux-Sèvres
As part of the exhibition “correspondence revealed, from one millennium to another,” realization of an interactive table that allows visitors to view a series of scanned letters, preserved in the Departmental Archives of Deux-Sèvres.
Haikus Suite
Haikus Suite is an interactive installation created by Blue Yeti, inspired by haiku.
Défiplanet’
Domaine of Dienné
Production of interactive devices in the path Défiplanet’
Fantasy archetypes
MHN Neuchatel
Sensory preface of the exhibition “Sacred science! Believing or knowing…” March 13, 2011 to December 21, 2012 Natural History Museum of Neuchatel
The essential is invisible
Phosphene
Multimedia rock show This new album from the collective Phosphene evokes a timeless dimension of humanity: the question of origins, possibles, of the afterlife, in philosophical quest, scientific, mystical sense of life, it comes to spirituality.
Swamp Saint Ciers
Electroacoustic creation inspired by the Braud Saint-Louis swamp in the Saint Ciers sur Gironde multimedia library
Life on board – Tara Oceans Universcience
In the Tara reconstituted bow, a wide selection of videos about life on board, the crew, the work of scientists, etc., are available for consultation.
Virtual book “Le Neptune François” Corderie Royale
The Sea in ink exhibition 2010-2011 Realisation of a virtual book to see “Le Neptune François” big atlas published in France in 1693.
Interactive poultry and rabbits
children museum, Historial of Vendée
2roqs-Blue Yeti collaboration
My first ground
City of Science and Industry
Realisation of three multimedia devices
Graphozique
A project of an educational nature around multimedia and Grapholine. Graphozique, an interactive and fascinating tool that is aimed at the emotion, the imagination and creativity of children and youth.
European Heritage Days Park Fourriers in Rochefort
Interactive library and pit masts
The sharks’ corridor
Aquarium of La Rochelle
Interactive floor
Citroën Design Experience
Drawing, pattern recognition and multitouch photo application The visitor is invited to draw a car. Once the drawing is complete, the device analyzes which model of the 19 models of the Citroën range, is the closest model drawn. Photos of the corresponding model are displayed. Development of the drawing application with the finger directly on …